CS8592 - OBJECT ORIENTED ANALYSIS AND DESIGN (Syllabus) 2017-regulation Anna University

CS8592 OBJECT ORIENTED ANALYSIS AND DESIGN  LPTC
3003

OBJECTIVES:
• To understand the fundamentals of object modeling
• To understand and differentiate Unified Process from other approaches.
• To design with static UML diagrams.
• To design with the UML dynamic and implementation diagrams.
• To improve the software design with design patterns.
• To test the software against its requirements specification

UNIT I UNIFIED PROCESS AND USE CASE DIAGRAMS 9
Introduction to OOAD with OO Basics - Unified Process – UML diagrams – Use Case –Case study – the Next Gen POS system, Inception -Use case Modelling – Relating Use cases – include, extend and generalization – When to use Use-cases

UNIT II STATIC UML DIAGRAMS 9
Class Diagram–– Elaboration – Domain Model – Finding conceptual classes and description classes – Associations – Attributes – Domain model refinement – Finding conceptual class Hierarchies – Aggregation and Composition - Relationship between sequence diagrams and use cases – When to use Class Diagrams


UNIT III DYNAMIC AND IMPLEMENTATION UML DIAGRAMS 9
Dynamic Diagrams – UML interaction diagrams - System sequence diagram – Collaboration diagram – When to use Communication Diagrams - State machine diagram and Modelling –When to use State Diagrams - Activity diagram – When to use activity diagrams Implementation Diagrams - UML package diagram - When to use package diagrams - Component and Deployment Diagrams – When to use Component and Deployment diagrams

UNIT IV DESIGN PATTERNS 9
GRASP: Designing objects with responsibilities – Creator – Information expert – Low Coupling – High Cohesion – Controller Design Patterns – creational – factory method – structural – Bridge – Adapter – behavioural – Strategy – observer –Applying GoF design patterns – Mapping design to code

UNIT V TESTING 9
Object Oriented Methodologies – Software Quality Assurance – Impact of object orientation on Testing – Develop Test Cases and Test Plans

TOTAL: 45 PERIODS

OUTCOMES: At the end of the course, the students will be able to:
• Express software design with UML diagrams
• Design software applications using OO concepts.
• Identify various scenarios based on software requirements
• Transform UML based software design into pattern based design using design patterns
• Understand the various testing methodologies for OO software

TEXT BOOKS:
1. Craig Larman, ―Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development‖, Third Edition, Pearson Education, 2005.
2. Ali Bahrami - Object Oriented Systems Development - McGraw Hill International Edition - 1999

REFERENCES:
1. Erich Gamma, a n d Richard Helm, Ralph Johnson, John Vlissides, ―Design patterns: Elements of Reusable Object-Oriented Software‖, Addison-Wesley, 1995.
2. Martin Fowler, ―UML Distilled: A Brief Guide to the Standard Object Modeling Language‖, Third edition, Addison Wesley, 2003.

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