AR3322 Syllabus - Digital Drawing, Visualisation And Representation - 2021 Regulation Anna University

AR3322 Syllabus - Digital Drawing, Visualisation And Representation - 2021 Regulation Anna University

AR3322

DIGITAL DRAWING, VISUALISATION AND REPRESENTATION

 L T P/S C

1034

OBJECTIVES:
• To introduce computer operation principles and explore image editing through a graphical composition.
• To impart training in computer aided 2D drafting and 3D modelling through projects
• To enable the use of computer applications to develop a design from the initial stages to the final outcome.
• To enable the rendering of a building so as to create a photo realistic image

UNIT I

INTRODUCTION TO COMPUTER AND IMAGE EDITING

9

Technology of small computer system. Computer terminology. Operation principles of P.C. Introduction to application software, graphic system, use of printers, scanner, plotter, file management, etc. Understanding bitmap images and vector graphics, image size and resolution. Basic tools for editing and creating graphics. Exercise in creating visual compositions using digital graphics (pixels/vector).

UNIT II

BASICS OF BUILDING MODELLING AND VIEWING THE BUILDING MODEL

18

Creating a basic floor plan. Temporary dimensions. Adding and modifying walls. Working with compound walls. Using editing tools. Adding and modifying doors. Adding and modifying windows. Understanding the drawing unit’s settings, scales, limits, drawing tools, drawing objects, object editing, and text, dimensioning. Transparent overlays, hatching utilities, line type, line weight and colour. Multiline, polyline, etc. Styles, blocks and symbol library. 2D Drafting exercise of a simple building

UNIT III

INTRODUCTION TO 3D MODELLING

18

Slide facilities script attributes, V-port, editing session. Introduction to 3D-modelling technique and construction planes, drawing objects, 3D surfaces setting up elevation thickness and use of dynamic projections. Solid modelling with primitive command and Boolean operation. 3D sculpture exercise using 3D primitives (cubes, spheres etc.)

UNIT IV

3D RENDERING AND SETTING

15

Rendering and scene setting to create a photo realistic picture, understanding material mapping, environment setting and image filling. Exercise on visualising a building and exploring the potential of lights and camera.

UNIT V


TOTAL: 60 PERIODS

OUTCOMES:: Upon completion of the course, students will be able to
Ability to express using digital tools in the realm of visual composition, drafting, 3D visualisation and rendering.

TEXT BOOKS:
1. Deke McClelland, 'Photoshop Ver (8)CS Bible ', John Wiley and Son, New York, 2004. 2. Aouad, 'Computer Aided Design guide for Architecture, Engineering and construction', Spon Process, 2012. 37 3. Mohammed Saleh Uddin, 'Digital Architecture – 3D Computer Graphics from 50 Top Designers', 1999. 4. Douglas R. Seidler, ‘Digital Drawing for Designers’, Bloomsbury, 2014.

REFERENCES:
1. Scott Onstott, 'AutoCAD 2015 and AutoCAD LT 2015 Essentials', Auto Desk Official press, 2014. 2. Fiorello. J. A., 'CAD for Interiors Beyond the Basics', Wiley Publications, 2011. 3. Ryan Duell and Tobias Hathorn, 'Auto Desk Revit Architecture 2016: Essentials', Auto Desk Official Press, Sybex, 2015. 4. Eric Wing, 'Auto Desk Revit Architecture 2017: No Experience Required', Auto Desk Official Press, Sybex, 2016. 5. Alexander C. Schreyer, ‘Architectural Design with SketchUp’, Wiley, 2012.

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